3D Modeling
I learned 3D with 3D Studio Max. I never got the opportunity to do any 3D work, but I always loved the art form. I enjoy the attention to detail, and the observation and preparation and planning that goes into making a detailed model. I am self taught in both Cinema 4D and Blender. Yes, I have my own donut in a folder somewhere.
Cinema 4D
Self directed Cinema 4D modeling projects
Low resolution wireframe, clay render, and textured render of a DJI Phantom 3 consumer drone
Clay render of a RC car
Clay render of a Suzuki Hayabusa motorcycle
Neon lights textured in Cinema 4D and rendered with Cinema 4D's physical renderer.
Trendy LED filament party lights. Textured in Cinema 4D and rendered with Cinema 4D's physical renderer.
Orlando City Soccer logo extruded and textured in Cinema 4D rendered with Cinema 4D's physical renderer.
Blender
Self directed Blender projects
I am working on a series of Star Wars lightsaber renders in Blender.
Luke's lightsaber. Textured in Blender and rendered using Cycles.
Leia's lightsaber. Textured in Blender and rendered using Cycles.
The last one in the series is a custom job I came up with from piecing together elements of other lightsaber designs.
A Pokeball and a  Great ball from Pokemon
Abstract glass coral. Textured in Blender and rendered in Cycles.
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